<tt id="6hsgl"><pre id="6hsgl"><pre id="6hsgl"></pre></pre></tt>
          <nav id="6hsgl"><th id="6hsgl"></th></nav>
          国产免费网站看v片元遮挡,一亚洲一区二区中文字幕,波多野结衣一区二区免费视频,天天色综网,久久综合给合久久狠狠狠,男人的天堂av一二三区,午夜福利看片在线观看,亚洲中文字幕在线无码一区二区
          US EUROPE AFRICA ASIA 中文
          World / Reporter's Journal

          Warcraft success a marketing coup, lesson for Hollywood

          By Chang Jun in San Francisco (China Daily USA) Updated: 2016-06-21 10:32

          Following a strong recommendation from my dearest friend in China, I went to see the movie Warcraft at an AMC theatre last Saturday at 8:30 pm, only to find the theater about 30 percent full - or 70 percent empty - depending on how you want to look at it.

          What gives? Shouldn't it have been more crowded on such a delightful weekend night for such an expensive Legendary production of Duncan Jones' adaptation of Blizzard Entertainment's real-time strategy game, which has been known to cause global mania?

          The truth is, Warcraft, released in China on June 8, two days before the US release, had so far yielded more than $200 million in the world's most populous nation as compared to a modest $50 million domestically.

          China is currently pushing for an annual 30 percent increase in homemade films due to a rapidly growing middle class that cherishes the leisure lifestyle and Western culture.

          Warcraft success a marketing coup, lesson for Hollywood

          According to one report, the entertainment industry in China has seen an explosive growth rate of 17 percent year to year from 2010-15, a much faster pace than the overall economy.

          Average disposable income in China has grown from $760 per person in 2000 to $5,000 in 2015, producing strong market demand for entertainment products like movies, games and music.

          Hollywood movies have suffered from shrinking support from domestic exhibitors, advertisers and social media, while China's box office in the past few years has grown into the largest offshore territory for most films, and is expected to overtake North America in 2017.

          Will the strong market demand and reliable revenue in China help American studios survive the downturn in the US movie industry and return to its peak?

          Maybe, if they play the game strategically with a win-win mindset, like Legendary did.

          Deemed the most financially successful video game adaptation to date, Warcraft tapped into the Chinese movie industry's tremendous potential by forging a strategic partnership with local investors and distribution channels.

          Over the years, Legendary cemented relationships with four key stakeholders - Tencent, China Film Group, Taihe and Huahi, a structure it set up even before Wanda completed its acquisition of the Burbank-based studio for $3.5 billion in January.

          Undoubtedly, Wanda has played a key role in helping publicize and market Warcraft through its own channels - its 18 percent ownership of 39,000 Chinese cinemas and theatres - to help it achieve a wide release.

          Understanding local Chinese culture definitely helps, as well.

          China is one of the biggest markets for Blizzard Entertainment's Warcraft game. Chinese gamers are estimated to make up about half of its 5 million players worldwide. On the web, players exploit a lush landscape and instantly interact with other gamers. They have even given the game a Chinese name: "World of Magic Beasts."

          To tap into the nostalgic sentiment of the 2.5 million Chinese gamers, Legendary also launched an 18-month-long publicity campaign to stir up fans' enthusiasm and lure them out for Warcraft's release night.

          A shrewdly-selected release date also contributed the marketing coup. Shown on June 8, Warcraft was warmly received by hundreds of thousands of Chinese college-entrance-exam takers who had just completed three-days of agony and were up for a break.

          The date also coincided with the three-day Dragon Boat Festival holiday, when people all over look for fun things to do.

          All these Chinese elements - Chinese partners and assimilation into the Chinese culture - are believed to have helped Warcraft earn its success.

          Maybe Hollywood should try a little "marketcraft" of their own.

          Contact the writer at junechang@chinadailyusa.com.

          Trudeau visits Sina Weibo
          May gets little gasp as EU extends deadline for sufficient progress in Brexit talks
          Ethiopian FM urges strengthened Ethiopia-China ties
          Yemen's ex-president Saleh, relatives killed by Houthis
          Most Popular
          Hot Topics

          ...
          主站蜘蛛池模板: 亚洲国产av剧一区二区三区| 丰满少妇棚拍无码视频| 91久久国产成人免费观看| 亚洲AV永久无码一区| 91国内精品久久久久影院| 鲁一鲁一鲁一鲁一澡| 国产亚洲曝欧美精品手机在线| 国产精品男女爽免费视频| 国产WW久久久久久久久久| 人妻少妇精品中文字幕| 亚洲国产精品久久久天堂麻豆宅男| 久久精品亚洲国产综合色| 国产熟女真实乱精品51| 91福利国产在线在线播放| 亚洲熟女乱色一区二区三区| 亚洲高潮喷水无码AV电影| 亚洲av综合av一区| 公与淑婷厨房猛烈进出视频免费 | 欧美自拍另类欧美综合图区| 中文字幕亚洲精品人妻| 色婷婷综合视频在线观看视频一区 | 色狠狠色婷婷丁香五月| 国产无遮挡A片又黄又爽小直播| 国产成人精品国产成人亚洲| 亚洲综合伊人久久大杳蕉| 秋霞人妻无码中文字幕| 亚洲成aⅴ人在线观看| 精品熟女少妇免费久久| 久久99国产精品久久99小说| 国产成人综合95精品视频 | 人妻中文字幕亚洲精品| 一本久道久久综合中文字幕| 日本伊人色综合网| 国产成人亚洲日韩欧美| 精品国产美女福到在线不卡| 最新亚洲av日韩av二区| 久久国产精品精品国产色| 久久精品女人的天堂av| 精品国产人妻一区二区三区久久| 漂亮的人妻不敢呻吟被中出| 各种少妇wbb撒尿|