<tt id="6hsgl"><pre id="6hsgl"><pre id="6hsgl"></pre></pre></tt>
          <nav id="6hsgl"><th id="6hsgl"></th></nav>
          国产免费网站看v片元遮挡,一亚洲一区二区中文字幕,波多野结衣一区二区免费视频,天天色综网,久久综合给合久久狠狠狠,男人的天堂av一二三区,午夜福利看片在线观看,亚洲中文字幕在线无码一区二区
          US EUROPE AFRICA ASIA 中文
          Business / Industries

          Beyond big prizes, the harsh reality

          By MENG JING (China Daily) Updated: 2016-08-22 07:28

          Beyond big prizes, the harsh reality

          A young female player competes in a recent e-sports event in Taicang, Jiangsu province. E-sports are set for much bigger growth in China. JI HAIXIN/CHINA DAILY

          'Nascent' e-sports are already a rage as contests produce millionaire world champs, but experts strike a note of caution

          Years ago, at schools in China, teenaged video game players were seen as a bad influence on others. Both parents and teachers believed the games were addictive and dangerous that could potentially imperil the future of the next generation.

          Li Peng's parents were part of such 'believers'. But, the other day, they became converts to the growing 'religion' of video-gaming, and stayed up all night to watch and cheer their 20-year-old son as he emerged into a world gaming champion-and a millionaire overnight.

          Li triumphed at the world's most rewarding e-sports tournament (total prize money: a whopping $20 million-plus).

          Li's five-member team named Wings Gaming secured a record-breaking $9.12-million prize after winning the final of the 2016 International DOTA 2 Championships, held in Seattle, Washington, in mid-August.

          DOTA 2, short for Defence of the Ancients 2, is a game in which two five-member teams battle to conquer each other's base.

          "I've been playing online games since junior high school. But becoming the champion is still beyond my imagination. After all, the five of us formed a professional e-sports team less than two years ago," said Li of the Chongqing-based Wings Gaming.

          Beyond big prizes, the harsh reality

          Contestants at an e-sport event in Shenyang, Northeast China's Liaoning province, Nov 1, 2015. [Photo/VCG]

          Apart from becoming millionaires overnight, the team, whose average age is less than 20, received people's adulation fit for Olympic champions. Thousands of fans waved Chinese national flags at the venue, lustily cheered them to keep up their morale during the contest and followed it all up with a resounding standing ovation to salute and celebrate their victory.

          The glory on the world stage marks the coming of age of competitive or professional e-sports in China.

          The gaming boom has been fuelled by the rapidly increasing prize money at local tournaments, backed by heavy investments by software developers and gaming publishers. On top of that was the support of the Chinese government. Not surprisingly, e-sports have seen strong growth momentum over the past several years, said industry insiders.

          Kenneth Chang, deputy secretary of the organizing committee of the China Universities E-sports League, said, "The increasing prize money at e-sports events has attracted many players, even middle school students, some of whom are seriously considering professional gaming as a career option."

          According to a report from sohu.com, a major online news portal, total prize money at e-sports competitions worldwide reached $9.91 million in 2011. By 2015-end, it ballooned to $64.54 million, or up 551 percent over a four-year period, or around 138 percent year-on-year.

          Chinese e-sports players have been quick off the blocks in the race for all that prize money. As many as 117 professional gamers won about 7 percent of the total prize pool in 2011. In 2015, the corresponding figures were 393 Chinese professional players and 22 percent, the highest in the world, country-wise.

          Clearly, handsome rewards are attracting more players. But, there's something more happening here. Even the number of spectators and viewers has been rising steadily. Folks in millions, it seems, simply love to watch Chinese champs in e-sports action-a fact that brings joy to broadcasters, live streaming apps and advertisers alike.

          Fittingly perhaps, China's General Administration of Sport had recognized e-sports as the 99th sports discipline in 2003. It even set up a national e-sports team in 2013, in tune with the fact that the country's e-sports universe hit 127 million participants in 2015, the world's largest. Together, they created a market whose 2015 revenue reached 27 billion yuan ($4.07 billion).

          That's not to suggest the market has peaked. Far from it.

          Beyond big prizes, the harsh reality

          Audience watch large screens broadcasting the National Electronic Arena (NEA) Electronic Sports finals at the National Stadium, also known as the Bird's Nest, in Beijing, China, July 3, 2016. [Photo/Agencies]

          Zhang Yunfan, president of Perfect World Games, an online gaming company in Beijing that operates DOTA 2 in China, said e-sports in China are still nascent. "Just like basketball or football, the success of e-sports lies in the huge number of participants."

          Given the large player base in China, e-sports are set for much bigger growth, he said.

          Again, like in many other sports, e-sports require talent and dedication. "It isn't like traditional sports, but gaming, too, requires players to produce swift muscle response. A good player may need to click the mouse more than 1,000 times a minute. They need to train seven to eight hours a day," said Shen Rongjie, a professional e-sports player in Shanghai.

          Comparisons with other sports and sportspeople do not end there. "Very few players win big money from e-sports. A golden career of an e-sports player could last less than 10 years. After the age of 25, many of the gamers tend to lose their touch because they can't respond that fast anymore," Shen said.

          That's not all. Most of the professional players are those who had dropped out of school early. After their gaming career, they are likely to face challenges in finding suitable alternative careers and jobs.

          According to him, most of the 100-odd professional e-sports clubs in China lack a sustainable business model. "Well-known clubs can make money from advertisers and commissions if their famous players win big games.

          "Other clubs depend on the financial support of silver-spoon kids of China's rich entrepreneurs," he said.

          Beyond big prizes, the harsh reality

          Beyond big prizes, the harsh reality

          Hot Topics

          Editor's Picks
          ...
          主站蜘蛛池模板: 真人性囗交视频| 国产亚洲精品日韩av在| 国内a级一片免费av| 强行糟蹋人妻hd中文| 日本55丰满熟妇厨房伦| 亚洲最大av免费观看| 一区二区三区精品视频免费播放 | 亚洲亚洲网站三级片在线| 亚洲资源在线视频| 国产精品美女久久久久久麻豆| 强d乱码中文字幕熟女1000部| 亚洲老妇女亚洲老熟女久| 色五开心五月五月深深爱| 日韩有码av中文字幕| 少妇高潮水多太爽了动态图| 国产成人最新三级在线视频| 久久综合九色综合97欧美| 天堂亚洲免费视频| 9丨精品国产高清自在线看| 在线视频中文字幕二区| 色五开心五月五月深深爱| 免费AV片在线观看网址| 激情五月开心婷婷深爱| 亚洲综合无码一区二区| 亚洲国产美女精品久久久| 91在线精品麻豆欧美在线| 亚洲高清 一区二区三区| 黑人巨大av无码专区| 无码国产成人午夜电影在线观看| 亚洲欧美综合在线天堂| 国产超碰无码最新上传| 啊┅┅快┅┅用力啊岳网站| 丁香婷婷在线观看| 国产一区二区三区无码免费| 午夜精品一区二区三区的区别| 亚洲精品麻豆一二三区| 日韩女同在线二区三区| 日韩在线观看中文字幕| 国产亚洲综合欧美视频| 亚洲欧美日韩久久一区二区| 国产一区二区三区韩国|