<tt id="6hsgl"><pre id="6hsgl"><pre id="6hsgl"></pre></pre></tt>
          <nav id="6hsgl"><th id="6hsgl"></th></nav>
          国产免费网站看v片元遮挡,一亚洲一区二区中文字幕,波多野结衣一区二区免费视频,天天色综网,久久综合给合久久狠狠狠,男人的天堂av一二三区,午夜福利看片在线观看,亚洲中文字幕在线无码一区二区
          US EUROPE AFRICA ASIA 中文
          Business / Industries

          Beyond big prizes, the harsh reality

          By MENG JING (China Daily) Updated: 2016-08-22 07:28

          Beyond big prizes, the harsh reality

          A young female player competes in a recent e-sports event in Taicang, Jiangsu province. E-sports are set for much bigger growth in China. JI HAIXIN/CHINA DAILY

          'Nascent' e-sports are already a rage as contests produce millionaire world champs, but experts strike a note of caution

          Years ago, at schools in China, teenaged video game players were seen as a bad influence on others. Both parents and teachers believed the games were addictive and dangerous that could potentially imperil the future of the next generation.

          Li Peng's parents were part of such 'believers'. But, the other day, they became converts to the growing 'religion' of video-gaming, and stayed up all night to watch and cheer their 20-year-old son as he emerged into a world gaming champion-and a millionaire overnight.

          Li triumphed at the world's most rewarding e-sports tournament (total prize money: a whopping $20 million-plus).

          Li's five-member team named Wings Gaming secured a record-breaking $9.12-million prize after winning the final of the 2016 International DOTA 2 Championships, held in Seattle, Washington, in mid-August.

          DOTA 2, short for Defence of the Ancients 2, is a game in which two five-member teams battle to conquer each other's base.

          "I've been playing online games since junior high school. But becoming the champion is still beyond my imagination. After all, the five of us formed a professional e-sports team less than two years ago," said Li of the Chongqing-based Wings Gaming.

          Beyond big prizes, the harsh reality

          Contestants at an e-sport event in Shenyang, Northeast China's Liaoning province, Nov 1, 2015. [Photo/VCG]

          Apart from becoming millionaires overnight, the team, whose average age is less than 20, received people's adulation fit for Olympic champions. Thousands of fans waved Chinese national flags at the venue, lustily cheered them to keep up their morale during the contest and followed it all up with a resounding standing ovation to salute and celebrate their victory.

          The glory on the world stage marks the coming of age of competitive or professional e-sports in China.

          The gaming boom has been fuelled by the rapidly increasing prize money at local tournaments, backed by heavy investments by software developers and gaming publishers. On top of that was the support of the Chinese government. Not surprisingly, e-sports have seen strong growth momentum over the past several years, said industry insiders.

          Kenneth Chang, deputy secretary of the organizing committee of the China Universities E-sports League, said, "The increasing prize money at e-sports events has attracted many players, even middle school students, some of whom are seriously considering professional gaming as a career option."

          According to a report from sohu.com, a major online news portal, total prize money at e-sports competitions worldwide reached $9.91 million in 2011. By 2015-end, it ballooned to $64.54 million, or up 551 percent over a four-year period, or around 138 percent year-on-year.

          Chinese e-sports players have been quick off the blocks in the race for all that prize money. As many as 117 professional gamers won about 7 percent of the total prize pool in 2011. In 2015, the corresponding figures were 393 Chinese professional players and 22 percent, the highest in the world, country-wise.

          Clearly, handsome rewards are attracting more players. But, there's something more happening here. Even the number of spectators and viewers has been rising steadily. Folks in millions, it seems, simply love to watch Chinese champs in e-sports action-a fact that brings joy to broadcasters, live streaming apps and advertisers alike.

          Fittingly perhaps, China's General Administration of Sport had recognized e-sports as the 99th sports discipline in 2003. It even set up a national e-sports team in 2013, in tune with the fact that the country's e-sports universe hit 127 million participants in 2015, the world's largest. Together, they created a market whose 2015 revenue reached 27 billion yuan ($4.07 billion).

          That's not to suggest the market has peaked. Far from it.

          Beyond big prizes, the harsh reality

          Audience watch large screens broadcasting the National Electronic Arena (NEA) Electronic Sports finals at the National Stadium, also known as the Bird's Nest, in Beijing, China, July 3, 2016. [Photo/Agencies]

          Zhang Yunfan, president of Perfect World Games, an online gaming company in Beijing that operates DOTA 2 in China, said e-sports in China are still nascent. "Just like basketball or football, the success of e-sports lies in the huge number of participants."

          Given the large player base in China, e-sports are set for much bigger growth, he said.

          Again, like in many other sports, e-sports require talent and dedication. "It isn't like traditional sports, but gaming, too, requires players to produce swift muscle response. A good player may need to click the mouse more than 1,000 times a minute. They need to train seven to eight hours a day," said Shen Rongjie, a professional e-sports player in Shanghai.

          Comparisons with other sports and sportspeople do not end there. "Very few players win big money from e-sports. A golden career of an e-sports player could last less than 10 years. After the age of 25, many of the gamers tend to lose their touch because they can't respond that fast anymore," Shen said.

          That's not all. Most of the professional players are those who had dropped out of school early. After their gaming career, they are likely to face challenges in finding suitable alternative careers and jobs.

          According to him, most of the 100-odd professional e-sports clubs in China lack a sustainable business model. "Well-known clubs can make money from advertisers and commissions if their famous players win big games.

          "Other clubs depend on the financial support of silver-spoon kids of China's rich entrepreneurs," he said.

          Beyond big prizes, the harsh reality

          Beyond big prizes, the harsh reality

          Hot Topics

          Editor's Picks
          ...
          主站蜘蛛池模板: 强伦姧人妻免费无码电影| 亚洲精品久久久久久下一站| 国产亚洲欧美精品久久久| 99精品热在线在线观看视| 国产精品网红尤物福利在线观看 | 强奷乱码中文字幕| 亚洲精品中文字幕无乱码| 精品乱人伦一区二区三区| 色吊丝中文字幕在线观看| 久久天天躁夜夜躁狠狠| 国内精品伊人久久久久av| WWW夜插内射视频网站| 国内熟妇人妻色在线三级| 国产av无码专区亚洲av软件| 国产激情无码一区二区APP| 日韩国产成人精品视频| 人妻丝袜av中文系列先锋影音 | 在线中文字幕日韩| 91久久国产成人免费观看| 国产一区精品在线免费看| 五月综合婷婷久久网站| 成人啪啪一区二区三区| 精品无套挺进少妇内谢| 国产一区二区不卡在线| 欧美成人h亚洲综合在线观看| 99久久精品6在线播放| 国产精品一区二区三区污| 色九月亚洲综合网| 苍井空无码丰满尖叫高潮| 成人av片在线观看免费| 精品人妻一区二区| 国产成人精品区一区二区| 4hu44四虎www在线影院麻豆| 黑人异族巨大巨大巨粗| 国产免费视频| 国产偷自一区二区三区在线| 国产中文字幕精品在线| 日韩欧美在线综合网另类| av免费在线观看国产| 亚欧成人精品一区二区乱| 啊┅┅快┅┅用力啊岳网站|