<tt id="6hsgl"><pre id="6hsgl"><pre id="6hsgl"></pre></pre></tt>
          <nav id="6hsgl"><th id="6hsgl"></th></nav>
          国产免费网站看v片元遮挡,一亚洲一区二区中文字幕,波多野结衣一区二区免费视频,天天色综网,久久综合给合久久狠狠狠,男人的天堂av一二三区,午夜福利看片在线观看,亚洲中文字幕在线无码一区二区
          US EUROPE AFRICA ASIA 中文
          Business / Gadgets

          In the game

          By Eric Jou (China Daily) Updated: 2014-01-23 08:23

          In the game

          An example of one of the characters in Onipunks' C-Wars. [Photo / Provided to China Daily]

          In the game

          Violinist to ski at Sochi

          In the game

          Standing up for laughs

          Unlike in traditional means of investing, a Kickstarter's intellectual property and other rights are retained by the creator and the backers only receive "rewards", such as T-shirts and posters, based on how much money they put into a project, not shares or dividends.

          With the game direction set, the KickStarter was launched in April of 2013. The team set a funding goal of $30,000 just to finish the game, and stretch goals to add features to the game if the stretch goals were met.

          The relatively unknown team from China, with a demonstrated concept and retro-style art, brought in more than $95,000, enough money to put their games onto consoles.

          Video game consoles had been banned for legitimate sales in the country since 2000, until a recent suspension of the ban earlier this month. Despite the ban, Zhou and Mu were still avid gamers. Zhou says his first fond console experience was on the original Sony PlayStation, whereas Mu points to the Nintendo GameCube, which he purchased with his own money. "The thing was perfect," he says. "It had Nintendo games (such as Mario, Zelda and StarFox) and a little handle to take it around."

          With the KickStarter success, the duo had a golden opportunity: to create a game for Nintendo and Sony. While they were effectively only "porting", or making their game playable on a console, they were still able to attain licenses to develop for consoles.

          Developers looking to make games for consoles require special console hardware that they can test and write the games on. This hardware is called a development kit and to normally obtain one, one requires a license.

          "When we reached our stretch goals for PlayStation Vita, Nintendo 3DS and Wii U, we were ecstatic!" says Zhou. "Mu was excited because our game would actually show up on a Nintendo system, whereas I was blown away by the fact that we would show up on PlayStation."

          Zhou explains that Onipunks chose to use KickStarter because it would attract international attention. In 2013, KickStarter launched many high-profile video-game projects such as the Ouya. Zhou says that a lot of the people who support KickStarters are gamers, developers and media people and that really helped attract money to their kick-off.

          The duo credits much of their success to the art style of their game.

          "We're lovers of retro games, particularly games that invoke nostalgia," says Zhou. "A lot of people say our game looks like Fire Emblem and Super Robot Wars, and we tell them that they're correct. We want them to see these games, we want them to feel these games, because we want to bring them back to a time when they had fun playing these games of old."

           

          Previous Page 1 2 3 Next Page

          Hot Topics

          Editor's Picks
          ...
          ...
          主站蜘蛛池模板: 18禁国产一区二区三区| 午夜精品一区二区三区的区别| 亚洲欧美日韩综合一区在线| 国产欧美日韩亚洲一区二区三区| 午夜成年男人免费网站| 欧美最大胆的西西人体44| 国产系列丝袜熟女精品视频 | 沈阳45老熟女高潮喷水亮点| 亚洲一区二区av偷偷| 亚洲人成网站18禁止无码| 亚洲精品人成网线在播放VA| 丰满人妻一区二区三区无码AV| 日韩中文字幕有码av| 天天夜碰日日摸日日澡性色AV| 国产精品国产片在线观看| 亚洲精品电影院| 人妻精品久久无码区| 国产精品一在线观看| 欧美另类亚洲一区二区| 国产偷国产偷亚洲高清人| 人妻饥渴偷公乱中文字幕| 无码三级中文字幕在线观看| 亚洲欧美高清在线精品一区二区 | 丁香五月亚洲综合在线国内自拍| 午夜在线不卡精品国产| 亚洲熟女乱一区二区三区| 日本一区二区三区在线 |观看| 少妇精品无码一区二区免费视频| 欧美激情视频一区二区三区免费| 国产精品无码久久久久久| 欧美视频专区一二在线观看| 国产AV一区二区精品凹凸| 伊人久久大香线蕉AV网禁呦| 两个人的视频高清在线观看免费| 精品尤物国产尤物在线看| 91日本在线观看亚洲精品| 精品久久精品久久精品九九| 久久精品波多野结衣| 国产一区二区三区色老头| 日本亚洲一区二区精品久久| 国产福利永久在线视频无毒不卡|