<tt id="6hsgl"><pre id="6hsgl"><pre id="6hsgl"></pre></pre></tt>
          <nav id="6hsgl"><th id="6hsgl"></th></nav>
          国产免费网站看v片元遮挡,一亚洲一区二区中文字幕,波多野结衣一区二区免费视频,天天色综网,久久综合给合久久狠狠狠,男人的天堂av一二三区,午夜福利看片在线观看,亚洲中文字幕在线无码一区二区
          Global EditionASIA 中文雙語Fran?ais
          Opinion
          Home / Opinion / Chinese Perspectives

          New digital vehicles taking Chinese culture overseas

          By Zhou Shuchun | CHINA DAILY | Updated: 2025-11-26 09:18
          Share
          Share - WeChat
          An immersive haunted house based on the phenomenal Chinese fantasy web novel, The Unruly Immortals, is set up at the Universal Studios Singapore Halloween Horror Nights, which runs from Sept 26 to Nov 1 at Resorts World Sentosa in Singpoare.[Photo provided to chinadaily.com.cn]

          A new wave of mass culture — online literature, games and micro-dramas — stole the limelight at the World Internet Conference early this month. Dubbed the "new trio", these digital-age creations are humming a distinctly modern tune. They are not just a new vehicle for taking Chinese culture abroad but architects of a new cultural ecosystem that links China with the world.

          Much like the "new trio" in goods trade — electric vehicles, lithium batteries and photovoltaic products — has replaced traditional items such as clothing, home appliances and furniture to become new pillars of China's exports, this cultural trio have edged past the familiar symbols of dumplings, tai chi and the Chinese language. Their emergence marks a new chapter in the spread of Chinese culture in the world.

          Of course, dumplings and tai chi, as established symbols of an ancient civilization, will continue to showcase Chinese culture in a pastoral manner. But these new cultural forms powered by technology are presenting a new image of China to the world, and audiences are paying attention.

          This new trio are products of the internet era. Online literature is an expression of storytelling in the digital age. By the end of 2024, China had more than 30 million online literature authors, including students, teachers, factory workers and office goers. Their stories draw heavily from lived experiences, making them resonate with readers worldwide.

          Unlike the traditional linear narratives, online literature follows a hypertext structure. Stories unfold through multiple hyperlinks instead of following a fixed pattern, allowing readers to choose the direction of the plot according to their preferences. This interactivity, built on digital innovation, has gained increasing popularity among global readers.

          By the end of 2024, the total number of Chinese online literary works has exceeded 33 million, with an annual increase of 2 million works, according to a China Writers Association report.

          One reason for the phenomenal success of online literature overseas is that AI-powered translation has cut export costs by 90 percent. In fact, breaking the temporal and spatial constraints of traditional cultural exchange through digital and networked forms is the common thread that ties the success of the new trio.

          Black Myth: Wukong, the first Chinese 3A game, uses advanced graphic technologies to build a mythical universe with cutting-edge visual effects. The detailed craftsmanship has greatly enhanced the product's appeal across the world.

          Tencent, China's leading game company, saw its overseas revenue rise to more than 20 billion yuan ($2.8 billion) for the first time in the third quarter of 2025, a year-on-year increase of 43 percent. NetEase Games, the second-largest game company in China, has added over 300 million new overseas users in the past three years.

          According to the Ministry of Commerce, digital elements accounted for 26 percent of the total 1.4 trillion yuan cultural trade by China in 2024. Although this may not appear particularly impressive, the growth rate of digital trade is much higher than that of traditional trade.

          In the first half of this year, the overseas revenue of games developed in China increased by over 11 percent year-on-year, outpacing the global market. China also accounts for over 80 percent of the $15 billion global micro-drama market, with over 300 overseas applications and global downloads exceeding 470 million.

          This massive landing overseas has not only broadened China's export categories but also marked a breakthrough in the spread of Chinese culture across the globe. In the past, dumplings and tai chi used to attract enthusiasts in Chinese culture. The new trio is reaching out to a much broader audience of ordinary people and integrating into their daily cultural consumption.

          Traditional culture, often produced by an elite of professional writers and artists, alongside publishing houses and other agents, has a very long production cycle. The new mass culture is built on a chain of co-creation and instant dissemination, allowing global users to not only consume culture but also participate in its creation at a virtual cultural site.

          Traditional production and dissemination of culture will remain the mainstream of cross-cultural communication. However, the new mass culture is helping build a more open, diverse and equitable global cultural landscape.

          The author is chief researcher at the China Watch Institute, China Daily.

          The views don't necessarily reflect those of China Daily.

          If you have a specific expertise, or would like to share your thought about our stories, then send us your writings at opinion@chinadaily.com.cn, and comment@chinadaily.com.cn.

          Most Viewed in 24 Hours
          Top
          BACK TO THE TOP
          English
          Copyright 1994 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
          License for publishing multimedia online 0108263

          Registration Number: 130349
          FOLLOW US
          主站蜘蛛池模板: 久久久综合香蕉尹人综合网| 高清色本在线www| 欧美福利电影A在线播放| 夜夜爽夜夜叫夜夜高潮| 国产午夜福利片在线观看| 中文日韩在线一区二区| 日韩欧美aⅴ综合网站发布| 精品国精品自拍自在线| 国产福利在线观看免费第一福利 | 国产精品一区二区三区污| 好吊妞| 婷婷四虎东京热无码群交双飞视频 | 强奷漂亮少妇高潮伦理| 午夜成年男人免费网站| 好好热好好热日韩精品| 日韩精品亚洲不卡一区二区| 久久一日本综合色鬼综合色| 国产午夜视频在线观看| 香蕉乱码成人久久天堂爱| 国产欧美精品一区二区三区-老狼| 欧美亚洲综合成人A∨在线| 久久亚洲国产成人亚| 久久97人人超人人超碰超国产| 亚洲熟妇av一区二区三区宅男| 不卡一区二区三区四区视频| 国产视频最新| 九九久久人妻一区精品色| 四虎成人在线观看免费| 国产亚洲av产精品亚洲| 性欧美videofree高清精品| 欧美国产日韩在线三区| 老司机aⅴ在线精品导航| 国产又黄又爽又不遮挡视频| 九九在线精品国产| 一个人免费观看WWW在线视频| 亚洲精品97久久中文字幕无码 | 精品日韩人妻中文字幕| 国产在线视频46p| 日韩精品一区二区三区激| 九九热精品在线观看| 久久精品国产午夜福利伦理|